
If a city has negative population growth, then that negative value will no longer be shrunk due to the city having its growth constrained If a non-necromancer surrenders to a necromancer, their throne city will now be occupied after it's transferred, to the stop the necromancer player having a living city (the same already happens if necromancer players surrender to non-necros) Wild Magic Master starting skill now correctly states that it grants 10 casting points per Heart, not 5.įixed an issue where the AI would cast Desecration in battles against large numbers of undead units, inadvertently buffing the enemy more than it was buffing itself.įixed a crash caused by clicking on an icon for a spell affecting a city, after the city had been absorbed as a vassal Most spells now list the resistance strength used to apply debuffs Inflict XXX abilities and abilities that debuff melee attackers (Static Shield, Fearsome, etc) now display the strength of the resistance check used to check if the debuff will be applied on the unit panel and in the tome of wonders
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Casting the spell resets the research skill book, allowing you to pick different things.

Added new Seek Inspiration spell that's unlocked from the start of the new game (you will need to restart your games to get it).
